MGI Research

Capturing the next big arenas of competition in ten charts

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In every era, promising pockets of the industrial landscape emerge to transform the economy. These burgeoning “arenas of competition”—“arenas,” for short—are industries with the fastest growth and the most competitive dynamism.

Our 2024 research, which identified arenas’ core characteristics of high growth and dynamism, found 12 such industries—a group that included cloud services, e-commerce, biopharmaceuticals, and electric vehicles (EVs). This dynamic dozen more than doubled their revenue share between 2005 and 2023 and grew their market capitalization by 14 percent per year, compared with 5 percent for the 45 other (non-arena) industries analyzed. The 12 arenas saw more new entrants, much higher R&D investment, and greater economic profits, too. At the root of their growing success, we found an “arena-creation potion” with three main ingredients: a technology or business model breakthrough, an escalatory race with ever-larger investments, and an addressable market that enables global scale and is large, growing, or both. In short, arenas are characterized by a particularly intense race to win, with outsize rewards but also a high risk of displacement.

Why does this matter? We see that the arena-creation potion is already at work, transforming 18 additional industries that may evolve into the next big arenas of competition over the next 15 years—from semiconductors, AI software and services, and cybersecurity, to more physical realms like space, robotics, and modular construction. If the past is any guide, these 18 arenas will be tomorrow’s centers of competition, innovation, and value creation. For companies, tracking current and emerging arenas may show where next to compete, how to transform operations, and where downstream demand might grow quickly. Tracking arenas also makes sense for investors aiming to maximize their returns, job seekers searching for productive careers, and policymakers looking to play a role in how and where these industries develop.

This article spotlights the flagship McKinsey Global Institute report, first published in October 2024, in ten condensed segments, with a conclusion that reflects new company-level applications based on insights gleaned from a year’s experience helping companies prepare to compete in these next big arenas.

1. The power of arenas

Exhibit 1
The past 20 years have seen a radical reshuffling in the ranking of the top ten companies.

Image description:

A table shows the ranking of the top ten companies by market capitalization in 2005 and 2025, measured in billion dollars. In 2005, General Electric, ExxonMobil, and Microsoft were the top three, with market caps of 370, 350, and 278 billion dollars. By 2025, Nvidia, Microsoft, and Apple lead, with market caps of 4,440, 3,878, and 3,371 billion dollars. The table highlights a significant reshuffling over 20 years. All companies in the 2025 ranking are categorized as "arenas of today" or "new entries," except for Aramco. The total market cap increased from 2,420 billion dollars in 2005 to 23,745 billion dollars in 2025.

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2. Twelve arenas have emerged over the past two decades

Exhibit 2

3. In arenas, companies engage in highly dynamic competition

Exhibit 3
The top ten companies in the consumer electronics arena had a 57-point shuffle rate.

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A table with connecting lines compares leading consumer electronics companies in 2005 and 2023 by market share of revenue. The table is divided into three segments: ranking, revenue share, and positive shifts. Apple moves to rank one with its revenue share rising from about 5 to 46 percent. Samsung remains near the top with a smaller increase in share, while LG’s share falls from about 22 to 8 percent. A label on the right shows a 57-point shuffle rate, indicating significant changes in market positions over the period.

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4. Six key metrics make today’s arenas stand out

Exhibit 4
Arenas of today stood apart from non-arenas in terms of ...

Image description:

A series of bar and pie charts compare metrics across six economic measures between "arenas of today" and "other industries" from 2005 to 2023. Vertical bars show economic profit rising from about 53 billion dollars to more than 420 billion dollars for arenas between 2005 and 2023, with other industries rising from roughly 551 to about 792 billion dollars. A series of nine donut-style pie charts, divided into five sections—spurring R&D investment, attracting new entrants, spawning giants, tending to be more concentrated, and operating more globally—show that arenas account for a higher economic profit, increased R&D investment, and greater market cap concentration. This showcases that arenas have a higher share of market cap held by new entrants and companies with market caps over 200 billion dollars.

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5. Arenas can emerge from and outgrow traditional industries

Exhibit 5
Industry pairs demonstrate how arenas stand out.

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A table with bar charts compares four industry pairs: EVs with ICEs, E-commerce with Retail, Payments with Banking, and Biopharma with Pharma, by market cap growth and shares of total market cap from 2005 to 2023. The chart is divided into three columns: market cap growth (CAGR), concentration (top five), and newness (new entrants). Industries are paired as arenas of today and traditional industries. Arena industries like EVs and E-commerce show higher market cap growth and concentration compared to their traditional counterparts, such as ICEs and Retail. EVs have a market cap growth of 46 percent and a concentration of 85 percent, while ICEs have 4 percent growth and 30 percent concentration. Payments, Biopharma, and other industries follow similar patterns, where the arena side of each pair has faster growth, higher concentration, and a larger role for new entrants.

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6. US and Chinese companies are overrepresented in arenas, with US companies accounting for about three-fourths’ share

Exhibit 6
Regional distribution of market cap by arena, 2023, %

Image description:

Fourteen rows of 100-percent stacked horizontal bar charts display the regional distribution of market cap by arena in 2023. The regions include the US, Greater China, Europe, and the rest of the world. Each arena, such as payments, cloud services, and software, is represented by a bar divided into segments for each region. The United States holds the majority share in most arenas, with notable shares in payments and cloud services. Greater China and Europe have significant shares in consumer electronics and electric vehicles, respectively. At the bottom, the chart includes a summary across "all 12 arenas," where market cap is concentrated in the United States and Europe, whereas "all other industries" display a more balanced regional mix with a larger rest-of-world portion.

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7. Three ingredients make up the arena-creation potion

To spot future potential arenas, we have identified three elements that, when present and combined, result in high growth and high dynamism, allowing for an arena to emerge. These three elements are referred to as the “arena-creation potion” and include the following:

  • Business model or technology step changes
  • Escalation mechanism for investments
  • A large or growing addressable market

The first element is a significant step change in technology or business models that disrupts how products and services are developed or delivered. These shifts often follow an S-curve pattern, where performance or adoption starts slowly, accelerates rapidly after reaching an inflection point, and eventually levels off as maturity is reached. Real-world patterns may deviate from this idealized curve, but the framework remains useful for understanding transformation dynamics.

Business model step changes, often enabled by technology and innovation, can shift commercial models and disrupt market structures. For example, physical retail shifted to e-commerce, and video rentals to subscription-based streaming. Similarly, the semiconductor industry created a fabless business model over the past two decades, with some companies outsourcing the fabrication of physical microchips in order to focus on design and sales. Design-focused firms like Nvidia and Qualcomm emerged alongside manufacturing specialists like TSMC and equipment makers like ASML.1

Exhibit 7
Investments by big tech players escalated nearly 40-fold.

Image description:

Three stacked vertical bar charts show select companies' spending on capital and R&D in billions of dollars across three years: 2005 (left), 2015 (middle), and 2024 (right). Total spending rises from about 13 billion dollars in 2005 to 94 billion dollars in 2015 and to 503 billion dollars in 2024. The 2024 bar is comprised of six stacked companies: Amazon, Alphabet, Meta, Microsoft, Apple, and TSMC. The pattern shows a steep acceleration, with 2024 spending nearly forty times the 2005 level.

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Investments by big tech players escalated nearly 40-fold.

Image description:

Follows the exact same format and is the continuation of the previous exhibit with an additional annotation represented as a horizontal dotted reference line indicating the total Apollo program cost of approximately 257 billion dollars over 13 years. The dotted line serves as a reference, showing that recent big-tech investments are roughly double the Apollo benchmark.

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The third element—a large and often rapidly growing addressable market—may already exist or may be created by offering new products or service categories that displace existing markets.

In our analysis, biopharmaceuticals, industrial electronics, and software—which saw compound annual revenue growth rates of 6 to 13 percent from 2005 to 2023—generally addressed existing (and growing) markets. Over the same period, cloud services and e-commerce achieved 30 and 27 percent CAGR, respectively, with new offerings. Opening new markets often accelerates growth. For example, companies in the emerging EV arena grew market cap by about 50 percent CAGR from 2005 to 2023 while traditional automotive companies saw single-digit growth over the same period.

8. Eighteen potential arenas of the future are emerging

Exhibit 8
A hierarchical diagram shows five themes and their 18 potential arenas. Each arena includes an image representing that specific arena. The diagram starts with the first theme “The foundation” connecting below it to three potential arenas: semiconductors, AI software and services, and cloud services. Flowing below from those three arenas and splitting into four themes — digitization, electrification, new bio-frontiers, and hard tech. Each theme is further divided into specific arenas.

Image description:

A hierarchical diagram shows five themes and their 18 potential arenas. Each arena includes an image representing that specific arena. The diagram starts with the first theme “The foundation” connecting below it to three potential arenas: semiconductors, AI software and services, and cloud services. Flowing below from those three arenas and splitting into four themes — digitization, electrification, new bio-frontiers, and hard tech. Each theme is further divided into specific arenas.

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A continuation of the previous exhibit following the same format. “The foundation” theme that connects directly to semiconductors, AI software and services, and cloud services, is highlighted more prominently while the rest of the four themes and their respective arenas below are subdued.

Image description:

A continuation of the previous exhibit following the same format. “The foundation” theme that connects directly to semiconductors, AI software and services, and cloud services, is highlighted more prominently while the rest of the four themes and their respective arenas below are subdued.

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Continuation of the previous exhibit following the same format highlights a different segment of the diagram. “Digitization” theme with its corresponding five arenas: e-commerce, digital advertisements, cybersecurity, streaming video, and video games are highlighted more prominently while the rest of the themes and their arenas are muted.

Image description:

Continuation of the previous exhibit following the same format highlights a different segment of the diagram. “Digitization” theme with its corresponding five arenas: e-commerce, digital advertisements, cybersecurity, streaming video, and video games are highlighted more prominently while the rest of the themes and their arenas are muted.

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Continuation of the previous exhibit following the same format, highlights a different segment of the diagram. “Electrification” and its corresponding three arenas: electric vehicles, batteries, and nuclear fission are highlighted while the rest of the themes and their respective arenas below are subdued.

Image description:

Continuation of the previous exhibit following the same format, highlights a different segment of the diagram. “Electrification” and its corresponding three arenas: electric vehicles, batteries, and nuclear fission are highlighted while the rest of the themes and their respective arenas below are subdued.

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Continuation of the previous exhibit following the same format highlights a different segment of the diagram. “New bio-frontiers” theme and its corresponding two arenas: industrial and consumer biotech, and drugs for obesity and related conditions are highlighted while the rest of the themes and their respective arenas below are subdued.

Image description:

Continuation of the previous exhibit following the same format highlights a different segment of the diagram. “New bio-frontiers” theme and its corresponding two arenas: industrial and consumer biotech, and drugs for obesity and related conditions are highlighted while the rest of the themes and their respective arenas below are subdued.

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Continuation and final panel of the previous exhibit following the same format highlights a different segment of the diagram. “Hard tech” theme and its corresponding five arenas: shared autonomous vehicles, space, modular construction, robotics, and future air mobility are highlighted more prominently while the rest of the themes and their arenas are muted.

Image description:

Continuation and final panel of the previous exhibit following the same format highlights a different segment of the diagram. “Hard tech” theme and its corresponding five arenas: shared autonomous vehicles, space, modular construction, robotics, and future air mobility are highlighted more prominently while the rest of the themes and their arenas are muted.

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9. The 18 future arenas could generate $29 trillion to $48 trillion in revenues, or 18 to 34 percent of total GDP growth

Exhibit 9
18 potential arenas of tomorrow, by 2040 revenue estimate, $ billion

Image description:

A table lists the 18 potential arenas of tomorrow discussed in the article, with proportionally sized circles illustrating estimated revenue for each arena in 2040. E-commerce has the largest circles, with revenue reaching up to 20 trillion dollars. Other arenas range from 65 billion to 4.6 trillion in revenue.

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10. We are all in the arena now

Exhibit 10
Retailer example

Image description:

A radial, two-panel bubble diagram illustrates a retailer example, showing potential arenas for competition in production and revenue. The diagram is divided into two sections: production on the left and revenue on the right, with the "retailer" represented in a half circle centered at the bottom between the two sections. Above the "retailer" are two larger half circles. The half circle closest to the "retailer" represents arenas the retailer is currently competing in, while the larger half circle encapsulates both sections, indicating arenas with potential to compete in. Each arena, such as cybersecurity, modular construction, and cloud services, is represented by a bubble. The size of each bubble indicates the value at stake in international dollars, with larger bubbles representing higher value. The distance from the center reflects the timeline and feasibility of seizing the value. Arenas like e-commerce, digital advertisements, and future air mobility are closer to the center, indicating higher value opportunities to compete or potential to compete, while other arenas offer smaller or longer-dated potential.

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Our analyses of present and future arenas reveal three key swing factors that could be fundamental to the evolution of the arenas of tomorrow in technology, investment patterns, and sources of demand. These swing factors are 1) geopolitical developments affecting the regulation of innovation and technological regionalization; 2) AI advances and adoption in a range of industries; and 3) the green transition, which aims to alter the course of climate change and could drive demand in various parts of the market.

Against a dark blue backdrop, three sets of stadium lights emit a radiant glow, evoking a feeling of excitement and suspense.

Learn more about the 18 future arenas of competition

This article provides a condensed view of where to expect the most growth and dynamism—and how to update that view as the future takes shape. In the full report, a compendium sketches the quantitative possibilities for the range of growth and dynamism prospects of each of the 18 potential arenas of tomorrow. Two additional articles, on future growth and dynamism in New York and India, explore how these globally transformative industries matter to cities and regions at different levels of economic development.

Looking ahead, the 18 arenas of tomorrow could be even more materially transformative than the 12 arenas of the past couple of decades, shaping how we consume and process data, approach health and wellness, and interact and communicate with one another. They could introduce new options for our lives and raise further questions about our social progress, from the moral and ethical questions surrounding data and privacy to imperatives for businesses to be inclusive and sustainable. Recognizing how and when arenas originate, understanding how they evolve, and anticipating the ways in which they could change society can offer valuable foresight. Arenas of today and tomorrow are closer and more consequential than many believe. With a better understanding of arenas, leaders can anticipate—and act on—the accelerating pace of change.

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